Continuing the look at different comp systems, one that has been getting more press recently is the so-called "Swedish Comp" system.
Details on it can be found here
There are a few points to note:
1. This is a comp system rather than a series of restrictions like SCGT
2. It is designed purely with "Battleline" in mind
3. It alters game result after the fact
Personally I'm not convinced that it offers sufficiently more over the hard cap system to justify added complexity and loss of scenarios
This is and always has been a horrible system. I thought we were done with subjective interpretations of how people "should" make their armies...
ReplyDeleteI like the concept of it, though I don't know how well it's been done; the devil is in the details and how well the concept has been implemented.
ReplyDeleteHaving said that, any system that aims to allow Teclis and Kairos to mix it with Vermin Lords, Daemon Princes and Dragon Mages is pretty good in my eyes. I know it's designed for Battleline only, but I don't see the problem with using it in all other scenarios. The comp affects all players more or less equally when playing Meeting Engagement or any of the other scenarios, I don't see this as a major problem.
Holy wall of numbers batman!
ReplyDeleteIMO any comp system that requires 71 pages of explaining is a POS system and not worth the hassle.
Agree Vod. My general view with comp is that the system should take more than a page of A4 (the old Pete-Lite). The SCGT just about makes it.
ReplyDelete