Game 4: Hagen Kerr. Seize
Ground (5), Pitched Battle.
I was not at all
confident going into this game, seeing as Hagen had one of the two armies at
the event that was the rock to my scissors.
I should mention that at this point the TO’s decided everyone should in
fact be playing the same mission (although they were still being decided
randomly), and fortunately they didn’t roll up Kill Points, which would have
left me to sink without a trace.
Also luckily for me is
that Hagen’s list was far from an optimal carpark guard list, with a lack of
Hydras and Vendettas when compared to the normal stuff that you only see
overseas (and in Charlie’s house too I might add!).
Hagen had:
Company Command, Lascannon,
Kitchen Sink in Chimera
Company Command, 3x
Meltaguns
10x Psykers in Chimera
Platoon Command, 4x
Flamer in Chimera
Infantry Squad, Flamer,
Autocannon in Chimera
Infantry Squad, Flamer,
Autocannon in Chimera
Infantry Squad,
Flamer, Autocannon, Commissar
Heavy Weapons Squad, Autocannons
Penal Legion Squad
Veteran Squad, 3x
Meltaguns, Demolitions
Valkyrie, Rocket Pods
Vendetta, Heavy Bolter
sponsons
Hydra
Hydra
Manticore
With the mission being
objectives, I decided right from the get go that my only goal would be to kill
his scoring units, since if I could get all of them, my worst result would be a
draw. Again, I won the roll for first turn,
and set up for a very focussed round of shooting, getting a lot of the units
out of Venoms for some blaster action. I
needed to get rid of the psykers, as they could deal with the beasts, but could
only immobilise their ride. I was also
able to shake both flyers and the Venoms wiped out the HWS.
In return, Hagen made
some serious mistakes. He got the
infantry squad out of the Vendetta so they could kill 3 Trueborn, but lost them
to Venom fire the next round. He turbo
boosted the Valkyrie behind my lines, right next to a Trueborn Venom and 3
other warrior squads in Venoms, also in view of the Ravagers. This might have been a good idea, had he also
got out the Psykers (more on that in a sec), but as it was, he just gifted me
the Valkyrie and the scoring unit inside.
I also think he should have gotten the Psykers out of their immobilised
Chimera so they could see the Beasts.
One shooting phase later, and if he kills 5 or 6 models (not hard, even
with 3+ cover), the Beasts and Baron are falling back. If that Valkyrie is in
the right place, they are then off the table at the start of my turn, putting
me well behind, and giving Hagen two bonus points. The shooting he did have did some damage to
me, in largely the right places (killing Trueborn and targeting Ravagers), but
on the whole, I think Hagen really made a hash of this turn in terms of
actually winning the game.
In my next turn, I
kept up the same strategy. The Beasts
left the Baron and charged his Chimera park which had the PCS and two infantry
squads inside. Normally, this would be a
terrible move, with 3 heavy flamers and 6 regular flamers against the bunched
up beasts, but assuming I could at least shake the vehicles in combat, he’d
need to get out to fire the flamers, leaving the squads vulnerable to Venoms.
As mentioned before, my shooting cleaned up the Valkyrie, the unit inside, and
the unit from the Vendetta, and kept the Vendetta shaken. Hagen again made a mistake in responding to
the beasts, whereby he got all his units out to kill them, rather than just
killing a few (this time out of cover) and using the Psykers to see the rest
off. I did lose the Beasts, but was able
to kill off those 3 scoring units over the next two turns with shooting and the
Baron.
That left just one
scoring unit on Hagen’s side, the Penal Legion, and while my army was taking a
hammering all round, I still had 3 scoring units of my own. Because of time pressure, we both knew we
would have to call the game at turn 5 (despite the hour-long lunch break that
we weren’t allowed to play into). I wasn’t
quite able to get the Penal Legion (the Baron failed his shadowfield save on
the way in), but I was able to set up one objective that I would hold for
certain, and another with 2 units of Warriors controlling it. At the end of Hagen’s Turn 5 shooting, I had
a single model from each unit still alive, and Hagen failed his psychic test
for their shooting attack, giving me the win by the skin of my teeth. If they had passed the test, it would have
hit and wounded both of the models claiming that objective, but I maintain that
I would have passed one of my 6+ go-to-ground saves, so it didn’t actually make
a difference :P
Win 17-5
I really think Hagen
messed up this game, and he should have been able to take a win easily. That the game was so close, and yet he still
made multiple mistakes, just shows how much the game was in his favour. I was lucky to get out of that one alive,
that’s for sure!
Game 5: Haydn Korach.
Killpoints, Dawn of War.
Next up was the Haydn,
the man who the night before at dinner had snorted a line of table salt! This would also be a tough matchup. The mission was bad for me, and I lost the
first turn which was even worse! Haydn also
had a lot of long range shooting which would give him the edge, as he would be
able to pick up killpoints from across the table.
Haydn’s list was:
Eldrad
5x Fire Dragons in Wave
Serpent, T/l Shuriken cannons.
5x Fire Dragons in Wave
Serpent, T/l Shuriken cannons.
5x Dire Avengers in Wave
Serpent, T/l Missile Launcher.
5x Dire Avengers in Wave
Serpent, T/l Missile Launcher.
5x Dire Avengers in Wave
Serpent, T/l Missile Launcher.
5x Dire Avengers
3x Warwalkers, scatter
lasers
3x Warwalkers, scatter
lasers
Falcon
Haydn brought all of
his stuff on turn 1 spread out across the board, but both warwalker units were
to one side. I took advantage of this
and pulled a fantasy-style “put-it-in-the-other-corner-behind-a-hill”, which would
basically take the walkers out of the game for a couple of turns. I flew on, and tried to use my night vision
to get early shots off with the Ravagers, but the one that rolled high enough
to see anything promptly missed with all three shots. I braced myself for some pain, and in his
shooting phase, Haydn did ... nothing.
Not anything at all. Never to
fear though, I replied in my turn with the same nothing. Evidently the armies had shown up just to
watch each other across the battlefield.
In turn 3, it got
nasty. Haydn’s shooting killed two of
the Ravagers and immobilised the third. Since
I was 2 KP down, I decided I had to kick it into gear and just go for it. I flew all the Venoms 12” forward and got the
guys out. My blaster shooting killed 3 Wave
Serpents, and the Venoms cleaned up the units that fell out, instantly putting
me up 6 KP to 2. I got another Serpent
in the next turn, putting me up to 8 total, and Haydn just couldn't kill me fast
enough with what he had left. Since the
other tanks were shaken most of the time, the only comeback he had was to pick
up 2 KP per turn with the Warwalkers.
The game ended on turn 5 at 8-7 with me still having a turn to play (we
rolled to see whether it went on to see if we needed to bother with my turn).
Win 18-3
Game 6: Doug Sainsbury. Capture and Control, Pitched Battle.
Right, I’d been able
to dodge Doug all tourney, and I’d had had my luck against Charlie and Hagen,
and now I was truly up against it. Doug
had the best list at the event to deal with mine, and was ready to tear me a
new one in the last round. I knew I only
needed a draw to win the tourney, and that’s what I set out to get, with
Drawhammer as the mission funnily enough.
Doug’s “list of doom”
was:
Coteaz
Ordo Xenos Inquisitor,
toys
3 x 5 Purifiers, 2
Psycannons in Razorbacks
5 Assassins, 3
Warriors, 2 Meltaguns in Rhino.
Strike Squad, Psycannon
in Razorback
4x 3 Warriors in Razorbacks
3 Riflemen Dreads
For those keeping
track at home, that’s 8 Razorbacks, a Rhino, and three Dreads. Eeeek!
Doug's stack is on the right
The game was basically
me keeping Doug at bay for 5 turns, while being destroyed by his shooting back,
so I’ll just give a rundown of the key decisions. I think Doug handicapped himself unnecessarily
by putting his objective in the opposite corner to mine, which only increased
the distance he needed to travel to contest my objective.
At all times, I
prioritised killing the vehicles closest to my objective, and left the Dreads
alone, since they were never going to get to my objective to contest. My biggest mistake was underestimating the
killiness of the assassins. I chose to
forgo shooting them with 3-4 venoms before charging with the beasts since I
figure the beasts could take them anyway.
Well, how wrong was I!? The
Beasts got wiped out, and that really opened the game up for Doug, since they
were one of the biggest roadblocks on the way to my objective.
In the end, I was able
to keep him off my objective until the game ended (fortunately!) on turn 5. Had there been another turn I’m pretty sure
Doug would have had it, since I was down to a handful of models at that stage.
Draw 10-11 (so all
bragging rights go to Doug)
Since I figured out a
draw was all I needed, I was pretty happy at this point. Luckily I hadn’t lost the last game, since
Charlie spanked Hagen in the last game to wind up 5 points behind me (the
difference between a draw and a loss was 7 points). This was enough to scrape me into first place,
with Charlie second, and David Dawn in a distant third, 22 points behind
Charlie.
Needless to say, I was
absolutely stoked to win, and also to beat Charlie who’d won the event two years
running. A big thanks to Phil and the TO
team for the invite and for running the event, and despite the issues I had
with some elements of how it was run, they did a fantastic job of putting the
tourney together. Also, thanks to all my
opponents for 6 really enjoyable games, and most of them challenging (sorry
Dave!).
Very illuminating. Congratulations on the win Jack.
ReplyDeleteCongrats again Jack. All the man-boy love that Charlie has for you is again justified...
ReplyDeleteYou do make it sound like Hagen and Doug are complete numpty players, but i'll put that down to how in awe they were playing you. ;)
Loved the finished Dark Eldar scheme btw... you got summer school or going to finish them off during the holidays?
Thanks Dave. I'm working over the summer, but I'm looking to get a lot done over the next two weeks. Currently have four Venoms on the painting table almost that are almost finished.
ReplyDeleteIt was well deserved Jack, congrats :)!
ReplyDelete